![]() ![]() While Call of Duty 4 showed tremendous progress to the number of players using the perk, they also noticed the perk-users' average IQ stood on average below room temperature. Their program would teach our soldiers to always have a grenade ready, pin pulled, in case they died by an onslaught of P-90 sub-machine guns, to get satisfy their already emotionless mind's need for revenge. Martyrdom was an intended military training program first seen in one of Activision's popular video game titles Call of Duty 4 as a simulation for a possible military technique to increases the chances of winning a war after failing. While once having a positive sacrificial meaning, now polluted by Activision's knack for an attempt to make death less fail and more win.
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